Before you get your leather armor in a twist, let me clarify:
I’m a huge fan of D&D.
Like … all the kinds.
Matt Mercer has a knack for dramatic storytelling. The McElroys are hilarious.
And both games are great.
At the end of every session, I ask for feedback. I like to see what my players liked and disliked that game, and get their input for next time. They’re usually all gracious and like “nonono you were great!”
At least they say that on the outside!
But every now and then I get a nugget of valuable feedback. Dragon Heist is a very social campaign and roleplay heavy, especially early on. I was approaching it pretty seriously, until a player once mentioned he’d like “less Critical Role, more Adventure Zone.”
And I realized there’s a time and a place for humor! And you can have a great, dramatic story that’s also funny and lighthearted.
I guess that’s my point: you can do “both-and” with this. Just be aware of your own style of DMing … do you lean more dramatic, like Critical Role? Or more loose fun, like Adventure Zone?
Either way, don’t be afraid to experiment and stretch your style into new things and ways of telling a great story, all while listening to your players.
Because ultimately, the whole point of D&D is to tell a cool story and have fun.
D&D at Gary Con – Wizards of the Coast
How to Play a Werewolf Like an Apex Predator – DnDBeyond
One Page Dungeon Contest 2019! – Sage Advice
Artificer Pet Stat Blocks – DMsGuild – $1.00
Monster Crafter – DMsGuild – $3.99
Now get out there and tell a story!