Sometimes our games get into a rut.
Sessions start feeling same-y and things start getting boring, honestly.
If you do the same thing week in and week out for a while, it really can start dragging on the group.
You’ve basically got two options to keep it fresh.
The first is to literally change what you’re doing. Maybe run a oneshot one week, or play a different game entirely.
The second is to change the feel of what you’re doing. Giant dungeon crawl? Find a way to mix in some social interaction. Social-heavy campaign? Maybe mix in a dungeon crawl.
If you notice things dragging, take a fresh perspective and see what you can do to liven things up and change the tempo at your next session.
Links:
Introducing Seasonality – D&D Adventurer’s League
Dear Adventurers League, It’s Not Me, It’s Definitely You: A Break-Up Letter From Players – Dungeon Master’s Workshop
Gambling on Action – The Angry GM
One part of dealing with players is giving everyone roughly equal attention – Sage Advice
More Geomorphic Dungeons – with Dice! – Dyson’s Dodecahedron
Encounter of the Week: Spring Sickness – DnDBeyond
Five Facets of a Compelling D&D Character – RJD20
Try A Sheet-Switch Event For Better Roleplay – Roleplaying Tips
Release the Kraken on Sanhelter Keep! – Dyson’s Dodecahedron
Hyper Score Marvel: Infinity Gems, the Infinity Gauntlet, and Thanos! – RPG Material of Many Genres
Nearsighted Games: Video Game and Superhero Bundle – DMsGuild – $5.99
Now get out there and tell a story!
Peace,
Maximilian Hart