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By Maximilian Hart - April 30, 2019

Mix it up

​Sometimes our games get into a rut.

Sessions start feeling same-y and things start getting boring, honestly.

If you do the same thing week in and week out for a while, it really can start dragging on the group.

You’ve basically got two options to keep it fresh.

The first is to literally change what you’re doing. Maybe run a oneshot one week, or play a different game entirely.

The second is to change the feel of what you’re doing. Giant dungeon crawl? Find a way to mix in some social interaction. Social-heavy campaign? Maybe mix in a dungeon crawl.

If you notice things dragging, take a fresh perspective and see what you can do to liven things up and change the tempo at your next session.


​​Links:

​Introducing Seasonality – D&D Adventurer’s League

Dear Adventurers League, It’s Not Me, It’s Definitely You: A Break-Up Letter From Players​ – Dungeon Master’s Workshop

Gambling on Action​ – The Angry GM

​One part of dealing with players is giving everyone roughly equal attention​ – Sage Advice

More Geomorphic Dungeons – with Dice!​ – Dyson’s Dodecahedron

Encounter of the Week: Spring Sickness​ – DnDBeyond

Five Facets of a Compelling D&D Character​ – RJD20

Try A Sheet-Switch Event For Better Roleplay​ – Roleplaying Tips

Release the Kraken on Sanhelter Keep!​ – Dyson’s Dodecahedron

Hyper Score Marvel: Infinity Gems, the Infinity Gauntlet, and Thanos!​ – RPG Material of Many Genres

Nearsighted Games: Video Game and Superhero Bundle​ – DMsGuild – $5.99


​Now get out there and tell a story!

Peace,

Maximilian Hart

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