Dungeon Master Daily

Dungeons & Dragons Dungeon Master Resources

  • Archives
  • GM Next Door Podcast
  • My Work on DMsGuild
  • About
  • Contact

By Maximilian Hart - January 6, 2020

Reskin for the Win

Recently, my players were investigating a smashed-up cargo ship with weird stuff happening on it.

I had an idea … what if there were spiders that had webs made of water that could turn themselves into water and just kinda meld into their webs and go anywhere along them before they pop out and attack? That’d be cool, right?

So I took a Phase Spider, called it a Sea Spider and boom. I had a cool monster.

Reskinning monsters–new look, new abilities maybe, new name definitely–goes a really long way toward making your game kinda neat and unique, and it has the added benefit of throwing off those folks that know the Monster Manual inside and out.

So next time you have a combat encounter that could do with a bit of spice, try reskinning a couple monsters and see how it goes.


​​RPG Writer Workshop – Publishing Your Campaign Setting: A Primer​ – Mike Myler

New Year, New Campaign… New Starting Village!​ – Dyson’s Dodecahedron

New D&D Book to be Announced on January 9th! Possible title: Laeral Silverhand’s Explorer’s Kit​ – Sage Advice

How to Build a Unique Culture for D&D​ – RJD20

Amarune’s Almanac: The Underdark​ – DMsGuild – $9.95


​Now get out there and tell a story!

Peace,

Maximilian Hart

  • Home
  • What is DMD?
  • Archives
  • Contact
  • Privacy Policy

© 2018–2022. All rights reserved.