I’m a high school English teacher, and – especially near the end of the day – I see students just dying in their seats every day. It’s actually kind of exhausting having to sit and pay attention for eight hours. Try it some time.
Because of this, I try to incorporate some kind of “get up and move” in each lesson, even if it’s as simple as scootching their chairs around to get into a small group discussion.
The idea carries through into D&D too. When I notice my players’ attention or focus wandering, sometimes it’s simply time for a ten-minute stretch break. I mean … if Critical Role does it, why not give it a shot, right? But in all seriousness, it really does do wonders.
Do you have an incorporated stretch break in your game? If not, give it a try. I guarantee your players will sit back down raring and ready to go.
Now get out there and tell a story (and if you need one to tell, check out my work on DMsGuild)!