My daughter is grumpy.
She’s often grumpy — usually twice a day because she’s only a year old and naps and bedtime are basically the apocalypse.
But she’s especially grumpy right now because she’s teething.
Most of us have forgotten what that’s like ourselves, but from the looks/sounds of it, it’s just constant pain and aching.
Your players, at the beginning of the game, probably wrote a flaw or something in their backstory that would be a drawback, a burden to carry.
Lean on those burdens and flaws. They should feel like teething for your characters, something that’s always there, an ache that’s constantly dragging them down.
If it’s a flaw, maybe it’ll be a motivation for them to better themselves somehow. If it’s a heavy secret to bear, maybe they’ll tell someone. Or maybe they won’t.
Either way, think about a way to lean in to a couple of your players’ flaws at your next session … you did write them down, didn’t you?
Creature Codex Nominated for ENnie – Kobold Press
D&D Tips: Using Summoning Spells – Dungeon Master’s Workshop
The Ruins of Greymail Clanhold – Dyson’s Dodecahedron
A Touch More Class: How to Make a D&D 5E Class – Mike Myler
40 million people play Dungeons&Dragons annually – Sage Advice
The amount of “I’ve never read the DMG” I see saddens me – Sage Advice
Creature Harvest Index – Fey – DMsGuild – $1.00
Exceptional Enhancements – DMsGuild – $0.95 (for ships)
Now get out there and tell a story!