For the longest time, I just kind of assumed that many of the different casting classes – Bard, Sorcerer, Warlock, and Wizard, specifically – were basically the same and varied mostly in flavor.
I mean, I’ve known for a while that Bards are hands-down the best buffers/debuffers out there. But Sorcerer and Wizard in particular left me baffled.
Until last night.
I did a bunch of reading, and I now know how I’ll be describing the differences to new players making characters:
- Bards are the best at buffing and debuffing and are good skill monkeys.
- Clerics are (usually) melee casters. They make great healers, too.
- Sorcerers are great for blasting away with damage.
- Wizards are amazing for battlefield control and utility (hello, Minor Conjuration!).
- Warlocks are good single-target damage dealers and are good if you want to go melee, especially Hexblade.
Seem about right?
Edit: I’ve since fleshed out this, with more detail for each casting class, including flavor, role & mechanics. You can see it here.
ALSO – it’s Gary Gygax’s birthday and #d20Day. Roll a d20, take a picture, and wish that glorious man a happy birthday and sincere thanks for this awesome, awesome game. 🙂
Matt Mercer: Way of the Cobalt Soul monk updates (Sage Advice) < Good reading for insight into balancing homebrew classes/subclasses, by the way
Now get out there and tell a story!