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By Maximilian Hart - March 19, 2019

The X Card

The other day, I came across a useful resource:

The X Card.

It’s basically a no-pressure way of communicating at the table when things are going on that make a player uncomfortable.

Open communication is important, both in life and at your game, and this is a tool that basically facilitates that.

It may well be useful — check it out and give it some thought. Maybe mention it to your players at your next game. And for more insight on how it works in practice, this reddit thread is a decent place to start.


Links:

Stranger Things D&D Roleplaying Game Starter Set – Wizards of the Coast

Running Waterdeep Dragon Heist Chapter 1, A Friend In Need – Sly Flourish

Lair of the Octopus Sorcerer – Dyson’s Dodecahedron

Combat encounters: I start envisioning the location after I know the goal of the encounter – Sage Advice

Encounter of the Week: Flameskull Faceoff – DnDBeyond

DotMM Companion: Bundle 2 – DMsGuild – $5.00

Handful of Heists – DMsGuild – $3.95


Now get out there and tell a story!

Peace,

Maximilian Hart

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