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By Maximilian Hart - March 19, 2020

“What do you want?”

Every D&D character has four categories of traits that define who they are: personality traits, bonds, ideals, and flaws.

I think that list is missing something: goals.

It’s worth asking each player at your table to quantify and write down the number one thing that their character wants. You could even do this as short-term and long-term goals (somewhat similar to the way Vampire the Masquerade works).

Having a list of your players’ goals/desires in front of you helps you plan, yes, but it also gives your players a chance to reflect on how exactly they want to roleplay their characters in a meaningful way.

Give it a shot!


​Vault of Skushuut, the Baleblight Ravager​ – Dyson’s Dodecahedron

Ask Angry: The Quest for the Holy Social Encounter System Grail​ – The Angry GM

Variant Rule: Quiet Casting​ – Justice Arman

Caravan Escort Map Pack​ – DMsGuild – PWYW

Trinkets of Saltmarsh​ – DMsGuild – $1.00

Magic Items of the Unapproachable East​ – DMsGuild – $2.95


​Now get out there and tell a story!

Peace,

Maximilian Hart

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