Today, one of my students asked me if I had a dream/goal I was working toward in life.
I said, “Yeah for sure.”
“What is it? To be the best Dungeon Master in the world?”
He was joking and I joked back, “Already am!” (I’m definitely not!)
But it made me think — for most of us, D&D is a hobby. But that doesn’t mean we can’t aspire to get better at it.
Maybe take an inventory of the things you’d like to improve in yourself as a DM. Pick one thing each session to maybe work on.
For myself, I’m often a little underprepared with some combats. It’s nothing huge, just a quick check of the monster’s stat block before the session would largely fix it. But that one little thing will keep me from having to try to re-learn monsters as I run them because it’s been a while since I refreshed my memory on them.
What’s something little, something small you could improve about your own DMing?
What’s something you could do at your next session to improve that?
Food for thought.
Unboxing “Stranger Things D&D Starter Set” – Sage Advice
RPT – 7 Ways To Be A More Entertaining GM – Roleplaying Tips (plus four or five other newsletters posted – check the blog out for the rest)
Sometimes I’ve got writer’s block/game design block – Sage Advice
Han Cholo – Wizards of the Coast (Officially Licensed Jewelry)
Welcome to Saltmarsh: An Introduction to D&D’s Saltiest City – DnDBeyond.com
My Monster Manual – Boar, Brain Mole, Brownie, & Buffalo – Dyson’s Dodecahedron
Dungeons and Depth: Tortured Souls Character Pack – DMsGuild – $4.95
Simple D&D Naval Combat Mechanics – DMsGuild – $0.72
DM Notes & Maps for Cassalanter Villa 6.1 Waterdeep: Dragon Heist (single) – DMsGuild – $2.00
Now get out there and tell a story!